During my sixth semester in my undergraduate degree at UT Dallas, I enrolled
in the course
known as "Software Engineering." Over the course of the semester, I, along with 4 other
teammates would develop the
interactive and cohesive game known as Karoshi.
Karoshi was an extremely intuitive side project that I had honor to be a part of. The game has
two levels, with the same objective; to reach the end.
During both levels you will encounter different obstactles that you have to overcome. Below, you
can find a download
link to Karoshi to play it yourself, along with the GitHub associated with the project.